A Dane living in The Netherlands |
|||||||||||||||||||
Wednesday, October 23, 2002
My thesis is comming along slowly, but OK...the work title is now "Social interactions in EverQuest", and it is supposed to deal with the different playertypes in EQ. My inspiration is Richard Bartles article: "Hearts, Clubs, Diamonds, Spades: Players who suit MUDs", where he deals with the different types of players in a MUD (Multi User Domain/Dungeon). His work is without question important, and is recognized as the first of it's kind, but...when I read it the first time, I couldn't help wondering if playerkilling (PK'ing) really is a definite playertype. I see it more as a behavior applicable to the other types. Explorers, socialisers and achievers all shows variations of imposing (playerkilling), and that is what I want to show - for starters. Looking at the table of interactions between the four types in Bartles study, it will collapse if I remove the imposers - so I have a great deal of mapping in EQ to do before i can establish a new diagram...if that's what I want to do... I'm SO greatful, that my advisor - Susana Tosca - supports me on this subject, since it will take some time before I have anything intelligent to say... These days I'm working my way through Jonas Heide Smiths thesis: "The Architectures of Trust" (pdf file), which should give me some clues to coorperation in the digital media. (At least he has HUGE list of litterature). Note to myself: Remember to make notes after each entry in the litt. list what they are about, and why I have them there. *** - | posted by Tommy on 2:14 PM ---ooo--- |
|