Tempus Tommy

A Dane living in The Netherlands

Friday, December 03, 2004  

After reading a paper I found online I ask myself: Should the definition of community be based on a sense of area or just on the sense of belonging?
Trying to define community based on the sense of area means that you would look for the things that the people have in common, whereas basing on the feeling of belonging would push the definition of community in the arms of the user (instead of the spectator) that could give a series of reasons why he/she would participate in the given community.
in the case of EverQuest communities one could wonder how people can belong to so many communities at the same time (classcommunity, racec community etc.) but the user/participant might feel that these "sub"communities are all part of the same domain, so it feels like being member of one community. This is enforced by the fact that many participants are members of more than one "sub"community.
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posted by Tommy on 8:53 AM
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archives:

Trying to make the central heating work again.

links:

game-research.com

gamasutra.com

Susana Tosca (My former advisor)

dutch in dk (A blog: twin blogger - mirrorwise)

Klastrup's Cataclysms (my friend)

Bygballe's blog (my friend)

Louise's thoughts (my friend)

Frank Schaap (a Dutch researcher working in the same area as I)

Nick Yee's Hub (an Online Study in MMORPG)

books on my desk:

Michael Argyle:
"The Psychology of Interpersonal Behavior"

Danii Elkonin:
Legens Psykologi (The Psychology of Play)

Erving Goffman:
"The presentation of Self in Everday Life"

Erving Goffman:
"Behavior in Public Places"

Erving Goffman:
"Frame Analysis"

Lisbeth Klastrup:
"Towards a Poetics of a Virtual World" (not yet in press)

Edward Hall:
"The Hidden Dimension"

update Feb. 23

mail:

tommyblogger@hotmail.com

I HATE cancer

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