Tempus Tommy

A Dane living in The Netherlands

Saturday, September 24, 2005  

Corrupted Blood - the "virus" of World of Warcraft

Many rumours and many speculations have rumaged out there. Personally I believe this one: www.rpgamer.com/news/Q3-2005/092005a.html


True or not, I find the thought of an in-game online virus interesting. It nutures the ancient debate on realism in online games. How realistic do we want online games? Should avatars/characters obey the same "rules of life" their players do? SHould characters experience permanent death? Etc. etc. etc.

For now I stay clear of other characters and solo like I have been doing all along :)
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posted by Tommy on 5:49 PM
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archives:

Trying to make the central heating work again.

links:

game-research.com

gamasutra.com

Susana Tosca (My former advisor)

dutch in dk (A blog: twin blogger - mirrorwise)

Klastrup's Cataclysms (my friend)

Bygballe's blog (my friend)

Louise's thoughts (my friend)

Frank Schaap (a Dutch researcher working in the same area as I)

Nick Yee's Hub (an Online Study in MMORPG)

books on my desk:

Michael Argyle:
"The Psychology of Interpersonal Behavior"

Danii Elkonin:
Legens Psykologi (The Psychology of Play)

Erving Goffman:
"The presentation of Self in Everday Life"

Erving Goffman:
"Behavior in Public Places"

Erving Goffman:
"Frame Analysis"

Lisbeth Klastrup:
"Towards a Poetics of a Virtual World" (not yet in press)

Edward Hall:
"The Hidden Dimension"

update Feb. 23

mail:

tommyblogger@hotmail.com

I HATE cancer

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